- by Lux
Please note: This update includes some big changes which we wanted to give everyone time to test out safely and adapt to their projects, so to try it out you'll need to opt into our Beta release channel. Instructions on switching between release channels can be found here.
We've added a plugin that creates a "Flipside Studio" virtual camera device in Windows, so you can select Flipside in your camera list in any video chat software, including Zoom, Skype, Slack, Whereby, etc.
To turn the virtual camera device on, press Alt+D in Flipside Studio. The first time you do, Windows will popup up a notice requesting administrative permission to install the virtual camera device. Give it permission and you should see "Flipside Studio" in your camera options the next time you launch your video chat software of choice.
Note: If you don't see "Flipside Studio" in your camera options, you may need to restart Windows for the change to take effect.
Also note that you will need to press Alt+D to enable the virtual camera each time you run Flipside Studio while this feature is still considered experimental and not enabled by default.
Click here to download the latest version of the Flipside Creator Tools beta (v0.33).
Duplicating the scene file for a character or set can lead to issues building bundles because Unity gets confused when more than one scene file has the same asset bundle label.
To make this less error-prone, we've added a new Duplicate Selected Scene menu option under the Flipside Creator Tools menu which duplicates the scene and also changes the asset bundle label at the same time, making it easy now to create alternate versions of characters and sets for testing.