Please note: This update is only available for those who are part of our multiplayer beta. If you're looking to collaborate on a show or just want some of the other goodies, sign up for the multiplayer beta here. We're working hard to quickly get these updates back into the general release branch so everyone can enjoy them, but that's still an update or two away.
Save your setups
Save multiple versions of your setup of any set, letting you jump back to that configuration at any time.
To save a setup, look on the underside of the Sets or Set Builder palettes and press the Save Setup button.
To go back to a saved setup, go to the My Sets category of the Sets palette and grab the setup you want to restore.
A saved setup consists of:
The set
The sky
Prop placements
Actor marks
Camera placements
Slideshows, teleprompters, and other show tools
Smoothing on all characters
Previously, Flipside Studio would smooth movement on playback and for remote users over multiplayer, but not for the local user. This lead to jittery movement in live streams.
With this update, all characters have the same smoothing applied, regardless of where they came from.
Other fixes and improvements
Set configuration storage was overhauled to fix cases where the settings could be too large (e.g., on sets with many props)
Fixed multiplayer prop interactions when multiple users are in ghost mode
Desktop switcher usability and consistency improvements
Added support for Google Drive's new shared link format in slideshow links
Fixed cache path name conflicts in Google Drive slideshow links
Fixed animations not always getting triggered on playback
Fixed highlighting on UI visibility and ghost mode buttons on both camera switchers
Fixed cartridge finishing loading when inserted while syncing in the background
Improved snapping of objects to surfaces in Set Builder mode
Fixed issues with ghost mode over multiplayer
Improved timing calculation for remote user data in host recordings